Colony
- Food
- Water
- Oxygen
- Housing

Automation • Colony Building • Logistics • Defense
Build a human frontier colony, automate its economy, and turn a fragile outpost into a system capable of sustaining itself.
A frontier system
Start with a small human outpost and transform it into an increasingly autonomous industrial colony. Build production chains, move resources through visible logistics networks, free people from routine work, and keep the defensive front supplied.
01 / Systems
Extract raw materials and turn them into increasingly advanced products through connected production chains. Expansion, research, automation and defense all draw from the same economy.

02 / Systems
Move physical goods through visible logistics networks. Route, merge, split, store and prioritize resources so every part of the colony gets what it needs.

03 / Systems
Early industry depends on people. Mechanization reduces that burden. Automation eventually removes routine work and lets rules handle recurring decisions.
People → Machines → Automation → Autonomy

The central problem
All three compete for the same people, materials and capacity.
05 / Population
More people mean more workers — and more demand. Keep housing and essential supplies flowing while deciding where scarce human labor matters most.

06 / Defense
Defense is part of your economy. Produce ammunition, power and repair capacity, then keep the front supplied while the rest of the colony continues to grow.

07 / Expansion
Your first machines solve individual problems. Eventually, the entire colony becomes one connected system.

08 / Endgame
Turn a mature industrial economy into the infrastructure required for a massive orbital communications project — and keep the colony running after victory.

Transmission
Screenshot archive
